Valve has now updated the SteamVR software after the Beat Saber players managed to reach rhythmic flailing speeds that was not thought "humanly possible


Valve has now updated the SteamVR software after the Beat Saber players managed to reach rhythmic flailing speeds that was not thought "humanly possible".

The Beat Saber, for those unaware, is a rhythm game in which players do their VR headsets and also attempt slash blocks hurtling toward them using virtual lightsaber, all in time music.

If you like something a little more visual, you can see an increasingly sweaty gamer's Ian Higton show off his arm movements in the video below.

As for the best rhythm games, the thrill in the Beat Saber comes from reaching that zen-like state in which the mind and music meld to a point where physical responses have to happen virtually subconsciously.

But Unfortunately, it seems that the PC players, perhaps a little too swept up in the music, were successfully managing to reach the speeds, as they dramatically waved the controllers back and forth, which climbed above the threshold at which SteamVR's tracking system was able to keep up.



In response, the Valve has offered to fix in the latest SteamVR beta, increasing it's limits of what it believed "was humanly possible for the controller motion" based on data from the Beat Saber players.

The Valve developer Ben Jackson (as spotted by Road to VR) he elaborated further in the accompanying comments, explaining that the SteamVR's tracking system "has an internal sanity checks that will identify when things go wrong.

For example, if our math says you are behind your only basestation, clearly we made a mistake, because you wouldn't be getting any signal from behind the basestation."

But Unfortunately, one of these sanity checks, based on how fast the Valve "thought it was physically possible for someone to turn their wrist" was causing problems in the Beat Saber.

Simply put, Jackson said, "It turns out that a properly motivated human using a light enough controller could go more faster (3600 degrees/sec!) than we thought".

Hopefully, this changes means that the Beat Saber's most exuberant players can now flail unhindered without technical issues hampering their game. And also for those who is yet to test the limits of their upper-arm abilities, the Beat Saber is available through Steam and the PlayStation Store.

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